Post by Pokemonking on May 29, 2013 20:59:58 GMT 5.5
===========================
Route 35
===========================
Continuing your journey north of
Goldenrod City brings you to Route
35. This fairly short road is packed
with trainers to battle, and circling
around to the right will bring you
to an item ball that contains TM04
(Rollout), the Rock-type equivalent
of Fury Cutter. Nidorans of both
genders are fairly common along
this route, and if you trade phone
numbers with Bug Catcher Arnie
he will let you know when swarms
of rare Yanma are in the area.
Trainers
Picknicker Kim: Vulpix (15)
Camper Elliot: Sandshrew (13),
Marill (12)
Picknicker Brooke: Pikachu (16)
Camper Ivan: Diglett (10), Zubat
(10), Diglett (14)
Firebreather Walt: Magmar (11),
Magmar (11)
Juggler Irwin: Voltorb (2), Voltorb
(6), Voltorb (10), Voltorb (14)
Bug Catcher Arnie: Venonat (15)
Bird Keeper Bryan: Pidgey (12),
Pidgeotto (14)
Guard Keith (only at night):
Growlithe (14), Growlithe (14)
Later: Once you teach a Pokemon
to Surf, you can get to the Mystery
Berry tree across the water to the
left of the road.
===========================
National Park
===========================
The National Park north of Route
35 is populated by four more
trainers to battle, and is the home
of another new Pokemon: the
Grass-type Sunkern. A woman
sitting on a bench to the right will
give you a Quick Claw if you talk to
her, and keep an eye out for the
hole in the fence in the upper-
right corner of the round plaza.
Going through here will allow you
to circle to the right for a Parlyz
Heal or all the way around to the
left to grab the TM28 (Dig).
Trainers
Pokefan Beverly: Snubbull (14)
Schoolboy Jack: Oddish (12),
Voltorb (15)
Lass Krise: Oddish (12), Cubone
(15)
Poke Fan William: Raichu (14)
The real feature here, though, is
the Bug-Catching Contest held on
Tuesdays, Thursdays and
Saturdays. Similar to the Safari
Zone in the original games, you
are given twenty Park Balls and
one of your Pokemon to try and
catch the rarest Bug Pokemon you
can. The top prize of a Sun Stone
is what you want here, since you
need it to evolve Sunkern into
Sunflora and Gloom into Bellossom
(in fact, you will probably want to
win two of them, but sadly there
is only one contest per day). In
order to win first place, you will
probably need to catch a Scyther,
although Pinsir might do it for you
(and you will want to catch them
anyway, so this is a double
reward). For your best shot at
Scyther, try the tall grass in the
north half of the park. Pinsir seems
to be more common in the shorter
grass.
===========================
Route 36
===========================
Proceeding east from the National
Park brings you to short Route 36
and a few more trainers. Grab the
Ice Berry just above you and
continue on to battle Mark and
Alan. This area is also the first
place you will encounter Stantler
and the first Fire-types in the
game (unless you started with
Quilava): Growlithe (in Gold) or
Vulpix (in Silver).
Trainers
Psychic Mark: Abra (13), Abra (13),
Kadabra (15)
Schoolboy Alan: Tangela (16)
Remember that "odd tree" that
blocked your way west of Violet
City? Well, it blocks you here
again, but this time you are
equipped to get rid of it. Use the
Squirtbottle you picked up in
Goldenrod City on the "tree" and
it will reveal its true nature as a
Sudowoodo. It will attack you
immediately (apparently it doesn't
like being watered), so be
prepared to capture it; this will be
your only chance to net the
game's only pure Rock-type
Pokemon. Make sure to detour to
the right and talk to the guy lust
east of Sudowoodo; he'll give you a
TM08 (Rock Smash) in gratitude for
getting rid of the pesky "tree."
Later: On Thursdays, Arthur will
appear just north of the guy who
hands you TM08. He will give you
a Hard Stone for powering-up your
Rock attacks.
===========================
Route 37
===========================
Once the Sudowoodo is out of the
way, you can travel north through
Route 37 on your way to Ecruteak
City.
Aside for a few more trainers to
battle, the main feature of this
route is the cluster of Apricorn
trees in the upper-right corner.
Trainers
Twins Ann & Anne: Jigglypuff (16),
Clefairy (16)
Psychic Greg: Drowzee (17)
Later: On Sundays, Sunny will be
standing around near the Apricorn
trees, eager to hand you a Magnet
to power up your Electric-type
attacks.
===========================
Ecruteak City and the Fog Badge
===========================
There is lots to do in this city,
starting with the Poke Center near
the entrance. Inside you will find
Bill, who informs you that the
Time Capsules have been
repaired. One day after you speak
to Bill, you will be able to trade
Pokemon between Gold and Silver
and the original Red, Blue and
Yellow games using the Game Link
cable.
The small house to the left of the
Poke Center contains a fellow who
will give you the Item Finder. It
will beep if there are hidden
items close by.
Behind the Poke Center is the
Dance Hall, where five elegant
Kimono Girls will battle you with
using the various Eevee evolutions.
They are tough, but it should be
easy to win if you bring the proper
types of Pokemon. The prize for
defeating them all is the vital
HM03, which allows you to teach
your Pokemon to Surf. Talk to the
man first.
Trainers
Kimono Girl Naoko: Flareon (17)
Kimono Girl Sayo: Espeon (17)
Kimono Girl Zuki: Umbreon (17)
Kimono Girl Kuni: Vaporeon (17)
Kimono Girl Miki: Jolteon (17)
Way back in the northwest corner
of town is the Burned Tower. Bring
a Pokemon with the Shatter Stone
technique, because you will need
it to get through the halls here.
As you enter, your rival will attack
you, so be prepared for a tough
fight. Once you get past him, the
tower contains some excellent
items (X Speed, Burn Heal, HP Up
and TM20) and is the only place
you can catch the powerful
Magmar. It is here all the time,
but most commonly found during
the day.
Go ahead and dive through the pit
in the center of the first floor,
since it will allow you to unleash
the game's three Legendary
Pokemon: Raikou, Suicune and
Entei. You can't capture them
here, but from this point forward
they will be running around Johto
for you to chase down later.
Trainers
: Haunter (20), Magnemite (18),
Zubat (20), Quilava/ Bayleef/
Croconaw (22)
The Gym Leader in this city is
Morty, master of Ghost-Type
Pokemon. This won't be an easy
battle (be sure to save the game
before trying to beat this gym), but
it is winnable if you prepare well.
Since the Gastly family of Pokemon
are also Poison-type, they are
vulnerable to Psychic and Ground
attacks. Ghost-type moves can't
effect Normal-type Pokemon, so
you can also try teaching a
Normal-type Pokemon like Furret a
non-Normal attack.
Equip your Pokemon with
PrzCureBerries since they will be
Licked quite a bit, and bring
Awakening potions to revive your
Hypnotized Pokemon. Getting to
Morty and his junior trainers is no
easy task since the floors are
invisible. To stay on the path, walk
directly toward or away from the
trainers when moving left and
right, and stay even with the Poke
Ball-topped towers near the
entrance when moving up and
down. Beating Morty earns you the
Fog Badge, allowing you to
command the obedience of
Pokemon up to Level 50, and
allowing you to use the Surf
technique outside of battle (which
is absolutely necessary). He also
awards you TM30 (Shadow Ball).
Trainers
Sage Ping: Gastly (16), Gastly (16),
Gastly (16), Gastly (16), Gastly (16)
Medium Grace: Haunter (20),
Haunter (20)
Sage Jeffrey: Haunter (22)
Medium Martha: Gastly (18), Gastly
(20), Haunter (20)
Leader Morty: Gastly (21), Haunter
(21), Gengar (25), Haunter (23)
Later: Come back to the Burned
Tower with a Pokemon with
Strength. Drop down the pit in
the northeast corner of the first
floor and you'll land near a rock.
Shoving it out of the way reveals
an item ball containing TM20
(Endure).
Route 35
===========================
Continuing your journey north of
Goldenrod City brings you to Route
35. This fairly short road is packed
with trainers to battle, and circling
around to the right will bring you
to an item ball that contains TM04
(Rollout), the Rock-type equivalent
of Fury Cutter. Nidorans of both
genders are fairly common along
this route, and if you trade phone
numbers with Bug Catcher Arnie
he will let you know when swarms
of rare Yanma are in the area.
Trainers
Picknicker Kim: Vulpix (15)
Camper Elliot: Sandshrew (13),
Marill (12)
Picknicker Brooke: Pikachu (16)
Camper Ivan: Diglett (10), Zubat
(10), Diglett (14)
Firebreather Walt: Magmar (11),
Magmar (11)
Juggler Irwin: Voltorb (2), Voltorb
(6), Voltorb (10), Voltorb (14)
Bug Catcher Arnie: Venonat (15)
Bird Keeper Bryan: Pidgey (12),
Pidgeotto (14)
Guard Keith (only at night):
Growlithe (14), Growlithe (14)
Later: Once you teach a Pokemon
to Surf, you can get to the Mystery
Berry tree across the water to the
left of the road.
===========================
National Park
===========================
The National Park north of Route
35 is populated by four more
trainers to battle, and is the home
of another new Pokemon: the
Grass-type Sunkern. A woman
sitting on a bench to the right will
give you a Quick Claw if you talk to
her, and keep an eye out for the
hole in the fence in the upper-
right corner of the round plaza.
Going through here will allow you
to circle to the right for a Parlyz
Heal or all the way around to the
left to grab the TM28 (Dig).
Trainers
Pokefan Beverly: Snubbull (14)
Schoolboy Jack: Oddish (12),
Voltorb (15)
Lass Krise: Oddish (12), Cubone
(15)
Poke Fan William: Raichu (14)
The real feature here, though, is
the Bug-Catching Contest held on
Tuesdays, Thursdays and
Saturdays. Similar to the Safari
Zone in the original games, you
are given twenty Park Balls and
one of your Pokemon to try and
catch the rarest Bug Pokemon you
can. The top prize of a Sun Stone
is what you want here, since you
need it to evolve Sunkern into
Sunflora and Gloom into Bellossom
(in fact, you will probably want to
win two of them, but sadly there
is only one contest per day). In
order to win first place, you will
probably need to catch a Scyther,
although Pinsir might do it for you
(and you will want to catch them
anyway, so this is a double
reward). For your best shot at
Scyther, try the tall grass in the
north half of the park. Pinsir seems
to be more common in the shorter
grass.
===========================
Route 36
===========================
Proceeding east from the National
Park brings you to short Route 36
and a few more trainers. Grab the
Ice Berry just above you and
continue on to battle Mark and
Alan. This area is also the first
place you will encounter Stantler
and the first Fire-types in the
game (unless you started with
Quilava): Growlithe (in Gold) or
Vulpix (in Silver).
Trainers
Psychic Mark: Abra (13), Abra (13),
Kadabra (15)
Schoolboy Alan: Tangela (16)
Remember that "odd tree" that
blocked your way west of Violet
City? Well, it blocks you here
again, but this time you are
equipped to get rid of it. Use the
Squirtbottle you picked up in
Goldenrod City on the "tree" and
it will reveal its true nature as a
Sudowoodo. It will attack you
immediately (apparently it doesn't
like being watered), so be
prepared to capture it; this will be
your only chance to net the
game's only pure Rock-type
Pokemon. Make sure to detour to
the right and talk to the guy lust
east of Sudowoodo; he'll give you a
TM08 (Rock Smash) in gratitude for
getting rid of the pesky "tree."
Later: On Thursdays, Arthur will
appear just north of the guy who
hands you TM08. He will give you
a Hard Stone for powering-up your
Rock attacks.
===========================
Route 37
===========================
Once the Sudowoodo is out of the
way, you can travel north through
Route 37 on your way to Ecruteak
City.
Aside for a few more trainers to
battle, the main feature of this
route is the cluster of Apricorn
trees in the upper-right corner.
Trainers
Twins Ann & Anne: Jigglypuff (16),
Clefairy (16)
Psychic Greg: Drowzee (17)
Later: On Sundays, Sunny will be
standing around near the Apricorn
trees, eager to hand you a Magnet
to power up your Electric-type
attacks.
===========================
Ecruteak City and the Fog Badge
===========================
There is lots to do in this city,
starting with the Poke Center near
the entrance. Inside you will find
Bill, who informs you that the
Time Capsules have been
repaired. One day after you speak
to Bill, you will be able to trade
Pokemon between Gold and Silver
and the original Red, Blue and
Yellow games using the Game Link
cable.
The small house to the left of the
Poke Center contains a fellow who
will give you the Item Finder. It
will beep if there are hidden
items close by.
Behind the Poke Center is the
Dance Hall, where five elegant
Kimono Girls will battle you with
using the various Eevee evolutions.
They are tough, but it should be
easy to win if you bring the proper
types of Pokemon. The prize for
defeating them all is the vital
HM03, which allows you to teach
your Pokemon to Surf. Talk to the
man first.
Trainers
Kimono Girl Naoko: Flareon (17)
Kimono Girl Sayo: Espeon (17)
Kimono Girl Zuki: Umbreon (17)
Kimono Girl Kuni: Vaporeon (17)
Kimono Girl Miki: Jolteon (17)
Way back in the northwest corner
of town is the Burned Tower. Bring
a Pokemon with the Shatter Stone
technique, because you will need
it to get through the halls here.
As you enter, your rival will attack
you, so be prepared for a tough
fight. Once you get past him, the
tower contains some excellent
items (X Speed, Burn Heal, HP Up
and TM20) and is the only place
you can catch the powerful
Magmar. It is here all the time,
but most commonly found during
the day.
Go ahead and dive through the pit
in the center of the first floor,
since it will allow you to unleash
the game's three Legendary
Pokemon: Raikou, Suicune and
Entei. You can't capture them
here, but from this point forward
they will be running around Johto
for you to chase down later.
Trainers
: Haunter (20), Magnemite (18),
Zubat (20), Quilava/ Bayleef/
Croconaw (22)
The Gym Leader in this city is
Morty, master of Ghost-Type
Pokemon. This won't be an easy
battle (be sure to save the game
before trying to beat this gym), but
it is winnable if you prepare well.
Since the Gastly family of Pokemon
are also Poison-type, they are
vulnerable to Psychic and Ground
attacks. Ghost-type moves can't
effect Normal-type Pokemon, so
you can also try teaching a
Normal-type Pokemon like Furret a
non-Normal attack.
Equip your Pokemon with
PrzCureBerries since they will be
Licked quite a bit, and bring
Awakening potions to revive your
Hypnotized Pokemon. Getting to
Morty and his junior trainers is no
easy task since the floors are
invisible. To stay on the path, walk
directly toward or away from the
trainers when moving left and
right, and stay even with the Poke
Ball-topped towers near the
entrance when moving up and
down. Beating Morty earns you the
Fog Badge, allowing you to
command the obedience of
Pokemon up to Level 50, and
allowing you to use the Surf
technique outside of battle (which
is absolutely necessary). He also
awards you TM30 (Shadow Ball).
Trainers
Sage Ping: Gastly (16), Gastly (16),
Gastly (16), Gastly (16), Gastly (16)
Medium Grace: Haunter (20),
Haunter (20)
Sage Jeffrey: Haunter (22)
Medium Martha: Gastly (18), Gastly
(20), Haunter (20)
Leader Morty: Gastly (21), Haunter
(21), Gengar (25), Haunter (23)
Later: Come back to the Burned
Tower with a Pokemon with
Strength. Drop down the pit in
the northeast corner of the first
floor and you'll land near a rock.
Shoving it out of the way reveals
an item ball containing TM20
(Endure).